About

Building the telemetry layer for gaming.

GameGlue is a developer platform that provides a unified API to access real-time telemetry from simulation games. We handle the messy work of extracting data from games so developers can focus on building great experiences.

Every game exposes telemetry differently. Some use shared memory, others use UDP packets, journal files, or proprietary SDKs. Each requires its own integration, its own parsing logic, its own edge cases. We've done that work once so you don't have to do it at all.

What we enable

Developers use GameGlue to build overlays, analytics dashboards, hardware integrations (motion rigs, button boxes, LED controllers), and companion apps. If your project needs to know what's happening inside a game, we can help.

Current status

We're currently in Open Beta with support for Microsoft Flight Simulator. More games are on the roadmap, including iRacing, Assetto Corsa, Elite Dangerous, and Euro Truck Simulator 2.

Get in touch

Questions? Feedback? Want to request a game integration? Reach out at hello@gameglue.gg.